The Vault

Every chest on the server, opened and counted.
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Everything, counted

October 2013 worlds + January 2015 worlds · chests, furnaces, hoppers, dispensers, brewing stands, chest minecarts

Nobody knows whose chest is whose — the protection plugin's database is gone — but every chest is still where it was left, and every item in it can be counted. So here is the server's entire inventory: containers holding items of kinds, from the four-and-a-half million cobblestone nobody could throw away to the eighty-two Nether stars somebody did.

A double chest is counted once. The two worlds that carried over from 2013 to 2015 (the lobby and somewhereelse) are counted in their final state only, and the 2012 layer is left out of the totals because it is the same Chatvival and Fertalized chests a year younger. Creative worlds and admin kit dispensers are included and do inflate a few numbers — the PvP arena's dispensers hold a thousand diamond swords at a time.

What the server was made of

the forty most-stored things

The treasury

precious things in chests, in pockets, and in ender chests

ItemChests ’13Carried ’13Ender ’13Chests ’15Carried ’15Ender ’15All chests

’13 = the October 2013 survival map, ’15 = the January 2015 one. “Chests” columns count only the survival map, its Nether and End (and in 2015 the resource world). “Carried” is what players had in their inventories when they last logged out; ender-chest contents were extracted from the same player files. Blocks are counted as blocks, not multiplied out.

The richest chests

ranked by a rough diamond-equivalent value of the contents

A diamond counts 1, a diamond block 9, an emerald ½, an enchanted book 3, a Nether star 30, a beacon 40; iron and gold count a little. Ownership is read off the signs nearby (“thejoker344's stuff”, “Property of emerysteele mining co.”) and, failing that, the nearest bed — a guess with the evidence shown, not a record.

The great storage rooms

clusters of a dozen or more chests within a few blocks of each other

Still cooking

things the world was in the middle of

furnaces still had fuel burning or an item part-way smelted at the moment of the last save, and brewing stands held finished potions nobody collected. The enchanted items sitting in chests were mostly . Only containers were ever given a name.

Furnaces caught mid-smelt

Named containers

Named items left in chests

World by world

WorldContainersChestsItemsEmptyDiamonds (incl. blocks)

How this was made

Every tile entity of type Chest, Trap (the 1.7 name for a dispenser), Hopper, Dropper, Furnace and Cauldron (brewing stand), plus every chest and hopper minecart, was read out of the region files of every archived world with the items it held. Item ids were translated with the 1.7.10 table used for What They Carried. Adjacent chests at the same height are merged into one double chest. Stack counts are taken as stored, which is why a few creative-mode dispensers report stacks of 127. Ownership is not stored anywhere in a chest. Every sign in every world was read out of the same region files (about 70,000 of them, far more than the earlier partial pass), and a chest or storage room is labelled with the player name that appears on signs within twenty blocks — possessives (“X's stuff”), owner phrasings (“property of”, “claimed by”, “X Warehouse”) count for more than a bare mention, and names that are also ordinary English words only count in those contexts. Where no sign names anyone, the nearest bed on the map's homes layer is used instead. Both are guesses; the evidence is printed so you can judge.